a quick clarification regarding the collision resolution mentioned in the last milestone presentation:
So far, we define a collision as two Collectors colliding frontally and pushing each other in opposite directions.
We might extend this to cover both Collectors and Scouts, so implement the respective routine for both robots.
In any case, this does not mean that you can no longer push enemies out of bounds.
On the contrary: We encourage you to do so and try to keep the amount of collision messages as low as possible without damaging the motors.
Have a nice weekend,
your Embedded Systems Team